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Upcoming Project :: Sword Of Ceneria (demo1)
Sword Of Ceneria (demo1)

Progress: |||||||||||||||||||||||||||||||||||||||||||| (44%)
Project Title: Sword Of Ceneria (demo1)

Well, I have been doing major changes in the storyline because it will be a bit better when it is done.
A little bit of it is the same, but at the start, the main character, Tye, and his mum own a potion shop. Suppling the potion is a drag because the Cenerian army is fighting in a war with a resistance force that wants to stop Ceneria being split into two minor continents. Ultimately, if this happens, everything on the left side of Ceneria, where Tye lives, will turn into chaos, being that the supplies will be cut off to the left side, and there potion shop will basicly run out of business. When a resistance force member steals from the shop, Tye and his friends Quito and Kaiya must go after them to retreive the stolen goods.
Anchus Suines still plays as a vital disease that when obtained, causes the host to 'shapeshift' into a monster depending on the host's personality and physical shape. When people see an 'inflicted' (the term used when a person has the disease) person, they believe that the right thing to do is banish them. Tye's father establishes a group to convince people that the anchus suines are not bad, but while writing in his journal, he and his party are attacked by one and his is killed.
Anyways, tell me what you think and suggest some ideas.

Project Updates
Updated on 26 Dec 2008

Changed main storyline. Percentage rate decreased to 44%.

Updated on 30 Nov 2008

Posted new Screenshot of Tye performing double slash!
Completed his battleset now it's the next characters.

Updated on 23 Oct 2008

Creating battlesprites, just to give more edge in a battle.
I will post some screenshots when I'm done with it.

Updated on 15 Oct 2008

Creating a custom skill learning system.
Started all over again but created a cutscene intro at the start of the game.
Progress not too well but it should get easier once the skill system is finished.

Updated on 16 Sep 2008

remaking the storyline, some ideas would be nice.
Also names for the 'POWER' skill thing would be nice
also.

Updated on 03 Sep 2008

Decided on making the demo bigger.
Redecorated The starter town.
done some more editing but game probably
won't be aposted til next year.

Updated on 29 Aug 2008

(edit) -Removed music that wasn't being used.
-title screen needs fixing.
almost complete!

Latest Comments
Guest
I think that this person made a good first attempt, and I also think that the demo will be very good when it comes out.

I do advice the use of paragraphs and not having so many lines everywhere, but I do look forward to getting the game, and I hope i can get Tye to level 20 quickly so i can play Lloyd .

ALso do not put your self down, you did a great job at the description, and they are very hard to do.

Cant wait for the demo to come out Smiling
Fuff24 (Offline)
I don't agree with you
Sky-Rifter--4?! (Offline)
Change the name of the thing called "POWER"
call it "Celery; or something vegetable-like!"
NeoVari23 (Offline)
I agree.
This is only my first game though, so
it does sound a little 'off'.
I was planning to change it maybe
tomato or broccoli or even brusel sprouts!
nah, but I'll keep that in mind.
Deckiller (Offline)
For a first attempt, it looks fairly decent. Your maps are a bit open spaced; you should tighten them up a bit and consider importing some Mack and Blue or Mana chipsets.
NeoVari23 (Offline)
I might add some stuff but at the minute I'm a bit busy making the battlesprites.
Thanks for the suggestion.
louie82y (Offline)
The title screen looks good.
fireflame (Offline)
I also like the title screen, who made it?
also you need to add more screen shots.
NeoVari23 (Offline)
I made it. Thanks for the feedback.
I don't want to add anymore screenshots until
my game gets better.
fireflame (Offline)
Everytime I start making a game, I just end up giving up on it bcuz it was 2 hard 2 make or i came up with a better idea 4 a game. it really actually annoys me.
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